Velka Goddess of Sin

Disclaimer: The following is a Non-Profit, Fan-Based interpretation of the minor character Velka, Goddess of Sin for a private Pathfinder Campaign Setting. All credit goes to Namco Bandai Games, FromSoftware, and Hidetaka Miyazaki. Please support Dark Souls and the official release.

The Black Haired Witch
WIP

Legends
WIP

Artifacts
Book of the Guilty, Vow of Silence,

Velka's Rapier
An enchanted rapier, forged by Velka's hands when she was still mortal. In her divinity she has allowed mortals to sometimes wield it, and giving the weapon an ability to attune to its users. If such a mortal is worthy, Velka's Rapier will grow in power along with the user.

Velka's Rapier is protected by the goddess, and therefore cannot be enchanted, infused, or enhanced outside of it's natural level progression. It also cannot conduct spells through its metalwork, and all attempts to conduct spells fail and the spells are expended.

Level Progression:
 * 1) The weapon is locked within its own sheath, and must be used as a club
 * 2) * 1d6 | 20x2 | 2lbs. | Bludgeoning
 * 3) * Impervious
 * 4) The weapon unsheathes revealing a slender, slightly glowing blade
 * 5) * 1d6 | 18-20/x2 | 2lbs. | Piercing
 * 6) * Uses STR for Attack and Damage
 * 7) * The blade glows like a Moonrod
 * 8) The blade becomes more lively in the hand, Unlock physical stats
 * 9) * The weapon now uses the user's DEX for Attack and Damage
 * 10) The weapon becomes more attuned with the uses mind, Unlock Mental stats for Attack
 * 11) * In addition to above, the weapon now adds the user's INT for Attack
 * 12) The blade now seeks out vulnerable spots in it's targets
 * 13) * The blade gains the Cunning special ability
 * 14) The blade becomes wickedly sharp
 * 15) * The blade gains the Keen special ability
 * 16) * 1d6 | 15-20/x2 | 2lbs. | Piercing
 * 17) The weapon now understands the user, attuning to the user's mental abilities
 * 18) * In addition to above, the weapon now adds the user's INT for Damage
 * 19) The weapon now seeks out those who are tainted by Sin.
 * 20) * The blade gains the Bane special ability for "Non-Planer Humanoids"
 * 21) ** Humans, Elves, Dwarves, Halfling, Gnome, Drow, Orcs
 * 22) Weapon gains a +1 Enhancement Bonus to Attack and Damage
 * 23) Weapon gains a +2 Enhancement Bonus to Attack and Damage
 * 24) Weapon gains a +3 Enhancement Bonus to Attack and Damage
 * 25) Weapon gains a +4 Enhancement Bonus to Attack and Damage
 * 26) Weapon gains a +5 Enhancement Bonus to Attack and Damage
 * 27) Weapon gains a +10 Enhancement Bonus to Attack and Damage
 * 1) Weapon gains a +4 Enhancement Bonus to Attack and Damage
 * 2) Weapon gains a +5 Enhancement Bonus to Attack and Damage
 * 3) Weapon gains a +10 Enhancement Bonus to Attack and Damage
 * 1) Weapon gains a +5 Enhancement Bonus to Attack and Damage
 * 2) Weapon gains a +10 Enhancement Bonus to Attack and Damage
 * 1) Weapon gains a +10 Enhancement Bonus to Attack and Damage

Church
Traveling Pardoners, Secret Alters, Paintings

Spell Preparation Rituals
Book of the Guilty

Backstory
WIP