Paper Town

The blurred space between the high walls of Misrata and the endless stretches of desert sands: Paper Town is a cramped, wretched slum that wraps around Misrata like a filthy belt. A maze of uneven cobblestone streets and ramshackle buildings. A place where the people too poor or too unfortunate to be allowed through the gates of Misrata collect and make a life for themselves. Poverty and crime gallop through the tangled streets of this limbo, and the tortured cries of the innocent are largely ignored by the nobles and politicians of Misrata.

Amid the vast numbers of migrants, exiles, and vagabonds that make up the population of Paper Town, law and order claw and grasp at what little influence they may hold. Guards walk in tight teams or in well trained pairs, breaking up fights and shoving the drunks out of thoroughfares. Corrupted-officials and benevolent-protectors work in a delicate balance to maintain order in a city of chaos; and all around them swell the ever growing gangs and hoodlums, mercenaries and adventurers, criminals and monsters that spill through the streets at night.

In this land of crumbling buildings and tangled webs of leaking water pipes, life clings in desperation to escape the arcane anomalies of the desert. The edges of Paper Town are a ragged dusting of broken buildings and abandoned rubble, constantly reclaimed by the magic of the land each time the denizens of Paper Town dare to expand their living spaces too far into the sands.

Trapped between the gnashing teeth of the invisible wild magic around them, and smashed against the unyielding wall of Misrata's first formal defensive wall; the people of Paper Town grow closer together, in both spirit and in literal space. It is a pressure cooker of the human condition, forever stressed to the edge of breaking; while the vast masses of more fortunate Misrata citizens ignore the plight outside their protective walls.

People

 * Barbo (Race: Human, tinge of Ifrit, Accent: blustery bombastic slightly arab)
 * Blacksmith
 * Offers Ellie the chance to use his forge
 * Ettie Cicely Patching (Race: Halfling, Accent: tinny, high pitch)
 * Magic Shop Owner
 * Ted Langdon Aldridge (Race: Forest Orc, Race Accent: Vaguely Chinese)
 * Barkeep
 * Offers party to stay in the inn for as long as they need.
 * Kholechan Ex-Pat who fled during hell crisis
 * Gideon Jeptha Spencer (Race Shobad, Accent: Deep, breathy, sub-Saharan African)
 * Priest of
 * Original Name: Minninnewah

Events

 * The attack
 * Bulettes and demons came flooding in and wrecked the place
 * Hatsu gave a begger a gold piece